source: trunk/asma-anteroom/test_n_poll.txt @ 988

Comments

    Last change on this file since 988 was 968, checked in by marok, 12 years ago

    modules

    File size: 4.9 KB
    Line 
    1asma-anteroom\module\
    2
    300304b37.MMMG_soft_demo.Bitwy_Morskie(Marek Goderski(MMMG),1992).cmc
    4A music quality doubt.
    5
    6
    7000cff13.MMMG_soft_demo.#CENSORED#(Marek Goderski(MMMG),1992).cmc
    8I'm explaining used fraze #CENSORED# here - it's about original name of this module (very long, but what importante, highly controversial IMO).
    9A music quality (a little rather) doubt.
    10
    11
    12---
    13
    14asma-anteroom\module\UNCERTAIN\..
    15A shared uncertain for all files in the folder is similarity to ASMA sap (or any orginal music not sap'ed yet).
    16My propose (marok) is if similarity sap exists decide what to do next with the module - because that's not 'one way traffic', if it not exists it's more clear and the door to ASMA collection is basically open.
    17
    18
    1900a874ac.frish_2.cmc
    20sim? - unknown
    21
    22
    23002f1b3e.lemmings_intro2.cmc
    24sim? - unknown
    25
    26
    27003c8b41.nhl_3.cmc
    28sim? - unknown
    29
    30
    31004b5b53.worms.cmc
    32sim? - unknown
    33
    34
    35006c9673.brutal_karate.cmc
    36sim? - unknown
    37
    38
    39008fc699.info_demo_2.cmc
    40sim? - yes, http://asma.atari.org/asma/Composers/Kalinowski_Bartosz/Sweet_Illusions_Effects_2.sap
    41marok: I need some more comparisions but my first thought when I have matched them - no.
    42
    43
    44009f1fa5.info_demo_3.cmc
    45sim? - unknown
    46
    47
    480010bb1d.panther2_story.cmc
    49sim? - unknown
    50
    51
    520010f815.fire.cmc
    53sim? - unknown
    54
    55
    560010ff17.sleeper.cmc
    57sim? - unknown
    58
    59
    600018cd1e.fly_demo.cmc
    61sim? - unknown
    62
    63
    640068a173.lemmings.cmc
    65sim? - unknown
    66
    67
    6800100a1d.frish_1.(Ques-lastPatternCorrupted).cmc
    69sim? - unknown
    70marok: I think is a chance (but I'm not sure) the last pattern is cut, but it's not 'big' problem in this one, I suppose.
    71
    72
    7300498c4e.pyromania_demo.cmc
    74sim? - unknown
    75
    76
    7700100819.xfiles.cmc
    78sim? - unknown
    79
    80
    8100102814.techtips1.cmc
    82sim? - unknown
    83
    84
    8500108417.playboy.cmc
    86sim? - unknown
    87
    88
    8900108716.panther2_intro.cmc
    90sim? - unknown
    91
    92
    9300204527.birth.cmc
    94sim? - unknown
    95
    96
    9700504454.viewer.cmc
    98sim? - unknown
    99
    100
    10100895390.pyromania.cmc
    102sim? - yes, http://asma.atari.org/asma/Composers/Takacs_Gabriel/Draconus.sap
    103marok: I'd see this remix in ASMA (quite different than orginal and nice).
    104
    105
    106---
    107
    108\asma-anteroom\sap\..
    109
    110
    111Arcade_Fruit_Machine.TIME_MISS.sap
    112ok?
    113
    114
    115Bugrunner.TIME_MISS.sap
    116Very quiet sound of music.
    117Play 2. or 3. subsong leads to play 1. subsong after it's end.
    118
    119
    120D-Bug.TIME_MISS.sap
    121it's too complicate for pure rip to me, main problem is i hear it's bit diffrent sounds than in game - flatter? - (i don't really know why)
    122beside subs.2&3 which are expected to sound diffrent (due $d20a in play)
    123subs.6-8 haven't detected in game and because music in the prod are composited i had to guess them (i have matched 5 components to 3 songs)
    124
    125
    126Desert_Falcon.sap
    127Question about existing subsongs. MOVED INTO ASMA NOW.
    128
    129
    130Dr_Seuss.sap
    131Question about existing subsongs. MOVED INTO ASMA NOW.
    132
    133
    134Dragonriders_of_Perm.sap
    135Question about existing subsongs. MOVED INTO ASMA NOW.
    136
    137
    138Dragonriders_of_Perm.SUBSONGS_OVER(5,7,9).sap
    139Problem of subsongs not used in game at *.SUBSONG_OVER
    140marok: this particular case with overtime subsongs is quite ease, because these are unattractive and two of them also extremly short, but in general I think, not used subsongs in game should be considered to sap (this one title is delivered as an EXAMPLE ONLY).
    141
    142
    143Drelbs.EXTRACT_SFX_1.sap, Drelbs.EXTRACT_SFX_2.sap
    144Eventually can join specific sap but is rather questionable it is worth for.
    145
    146
    147Ducks_Ahoy.sap
    148Question about existing subsongs. MOVED INTO ASMA NOW.
    149
    150
    151Ducks_Ahoy.MUSIC_ONLY.sap
    152Alternative version.
    153
    154
    155Fidget.SUBSONGS_INCLUDE(1).sap
    156Alternative version with additional subsong (can eventually replace current asma-version)
    157
    158
    159Floyd_of_the_Jungle.ALL_SOUND.sap, Floyd_of_the_Jungle.MUSIC_ONLY.sap
    160Waiting for decision of choise between versions.
    161
    162
    163Gangway.ALL_SOUND.sap
    164Question about existing subsongs.
    165
    166
    167Ice.sap
    168A music quality doubt.
    169
    170
    171Into_the_Eagles_Nest.sap
    172A music quality doubt.
    173
    174
    175Jawbreaker.sap
    176Not too short nor fairly interesting? MOVED INTO ASMA NOW. (Positive opinion)
    177
    178
    179Kangaroo.sap
    180Music's duration is very short, additional in the production there is one more if I'm correct (even shorter) piece of music (either not sfx) not contained in the sap.
    181
    182
    183Mission_die.sap
    184In the production this music sounds diffrent but is also quite buggy in my opinion (eg loop causes Async in melody by shifting two parts in relationship to each other).
    185In the sap it is corrected, but I must mention not all music is taken (I miss some).
    186
    187
    188Olde_Gold.sap
    189A music quality doubt.
    190
    191
    192Return_of_Heracles.ALL_SOUND.sap
    193Question about existing subsongs.
    194
    195
    196Seahorses.ALL_SOUND.sap
    197Alternative version. Questionable subsongs.
    198
    199
    200Stargunner.sap
    201A music quality doubt.
    202
    203
    204Teenage_Mutant_Ninja_Turtles.sap
    205ok?
    206
    207
    208--
    209
    210\asma-anteroom\sap\Mr_Beep\..
    211
    212
    213All sap files here are from "Beep'em All 3". They have corrected time indications now.
    214Should or not be placed in ASMA?
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