source: trunk/asma-anteroom/test_n_poll.txt @ 890

Last change on this file since 890 was 890, checked in by marok, 11 years ago

problematic

File size: 3.3 KB
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2asma-anteroom\module\UNCERTAIN\David Spilka (Datri)\cmc\..
3A shared uncertain for all files in the folder is similarity to ASMA sap (or any orginal music not sap'ed yet).
4My propose (marok) is if similarity sap exists decide what to do next with the module - because that's not 'one way traffic', if it not exists it's more clear and the door to ASMA collection is basically open.
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6
700a874ac.frish_2.cmc
8sim? - unknown
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11002f1b3e.lemmings_intro2.cmc
12sim? - unknown
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14
15003c8b41.nhl_3.cmc
16sim? - unknown
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18
19004b5b53.worms.cmc
20sim? - unknown
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22
23006c9673.brutal_karate.cmc
24sim? - unknown
25
26
27008fc699.info_demo_2.cmc
28sim? - yes, http://asma.atari.org/asma/Composers/Kalinowski_Bartosz/Sweet_Illusions_Effects_2.sap
29marok: I need some more comparisions but my first thought when I have matched them - no.
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31
32009f1fa5.info_demo_3.cmc
33sim? - unknown
34
35
360010bb1d.panther2_story.cmc
37sim? - unknown
38
39
400010f815.fire.cmc
41sim? - unknown
42
43
440010ff17.sleeper.cmc
45sim? - unknown
46
47
480018cd1e.fly_demo.cmc
49sim? - unknown
50
51
520068a173.lemmings.cmc
53sim? - unknown
54
55
5600100a1d.frish_1.(Ques-lastPatternCorrupted).cmc
57sim? - unknown
58marok: I think is a chance (but I'm not sure) the last pattern is cut, but it's not 'big' problem in this one, I suppose.
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60
6100498c4e.pyromania_demo.cmc
62sim? - unknown
63
64
6500100819.xfiles.cmc
66sim? - unknown
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6900102814.techtips1.cmc
70sim? - unknown
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72
7300108417.playboy.cmc
74sim? - unknown
75
76
7700108716.panther2_intro.cmc
78sim? - unknown
79
80
8100204527.birth.cmc
82sim? - unknown
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84
8500504454.viewer.cmc
86sim? - unknown
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88
8900895390.pyromania.cmc
90sim? - yes, http://asma.atari.org/asma/Composers/Takacs_Gabriel/Draconus.sap
91marok: I'd see this remix in ASMA (quite different than orginal and nice).
92
93
94---
95
96*\asma-anteroom\sap\..
97
98
99Arcade_Fruit_Machine.TIME_MISS.sap
100ok?
101
102
103Desert_Falcon.TIME_MISS.sap, Desert_Falcon.TIME_SHORT-WARNING.sap
104marok: seems to me (as I hear it) there is clipped sound in all short subsongs in sap with declares TIME done (*_TIME_SHORT-WARNING).
105
106
107Dr_Seuss.TIME_MISS.sap, Dr_Seuss.TIME_SHORT-WARNING.sap
108case Desert_Falcon.*.sap
109
110
111Dragonriders_of_Perm.TIME_MISS.sap, *.TIME_SHORT-WARNING.sap, *.TIME_MISS__SUBSONGS_OVER(5,7,9).sap, *.TIME_SHORT-WARNING__SUBSONGS_OVER(5,7,9).sap
112case Desert_Falcon.*.sap plus problem of subsongs not used in game at two additional saps (*__SUBSONG_OVER)
113marok: this particular case with overtime subsongs is quite ease, because these are unattractive and two of them also extremly short, but in general I think, not used subsongs in game should be considered to sap (this one title is delivered as an example only).
114
115
116Drelbs.EXTRACT_SFX_1.sap, Drelbs.EXTRACT_SFX_2.sap
117eventually can join specific sap but is rather questionable it is worth for.
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119
120Ducks_Ahoy.TIME_SHORT-WARNING.sap, Ducks_Ahoy.MUSIC_ONLY.sap
121not sure which of these two choose to ASMA (short subsongs are doubtly interesting)
122
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124D-Bug.TIME_MISS.sap
125it's too complicate for pure rip to me, main problem is i hear it's bit diffrent sounds than in game - flatter? - (i don't really know why)
126beside subs.2&3 which are expected to sound diffrent (due $d20a in play)
127subs.6-8 haven't detected in game and because music in the prod are composited i had to guess them (i have matched 5 components to 3 songs)
128
129
130Teenage_Mutant_Ninja_Turtles.sap
131ok?
132
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