source: trunk/asma-anteroom/test_n_poll.txt @ 951

Last change on this file since 951 was 951, checked in by marok, 11 years ago

i do some reshuffle

File size: 4.8 KB
Line 
1asma-anteroom\module\
2
300304b37.MMMG_soft_demo.Bitwy_Morskie(Marek Goderski(MMMG),1992).cmc
4A music quality doubt.
5
6
7000cff13.MMMG_soft_demo.#CENSORED#(Marek Goderski(MMMG),1992).cmc
8I'm explaining used fraze #CENSORED# here - it's about original name of this module (very long, but what importante, highly controversial IMO).
9A music quality (a little rather) doubt.
10
11
12---
13
14asma-anteroom\module\UNCERTAIN\David Spilka (Datri)\cmc\..
15A shared uncertain for all files in the folder is similarity to ASMA sap (or any orginal music not sap'ed yet).
16My propose (marok) is if similarity sap exists decide what to do next with the module - because that's not 'one way traffic', if it not exists it's more clear and the door to ASMA collection is basically open.
17
18
1900a874ac.frish_2.cmc
20sim? - unknown
21
22
23002f1b3e.lemmings_intro2.cmc
24sim? - unknown
25
26
27003c8b41.nhl_3.cmc
28sim? - unknown
29
30
31004b5b53.worms.cmc
32sim? - unknown
33
34
35006c9673.brutal_karate.cmc
36sim? - unknown
37
38
39008fc699.info_demo_2.cmc
40sim? - yes, http://asma.atari.org/asma/Composers/Kalinowski_Bartosz/Sweet_Illusions_Effects_2.sap
41marok: I need some more comparisions but my first thought when I have matched them - no.
42
43
44009f1fa5.info_demo_3.cmc
45sim? - unknown
46
47
480010bb1d.panther2_story.cmc
49sim? - unknown
50
51
520010f815.fire.cmc
53sim? - unknown
54
55
560010ff17.sleeper.cmc
57sim? - unknown
58
59
600018cd1e.fly_demo.cmc
61sim? - unknown
62
63
640068a173.lemmings.cmc
65sim? - unknown
66
67
6800100a1d.frish_1.(Ques-lastPatternCorrupted).cmc
69sim? - unknown
70marok: I think is a chance (but I'm not sure) the last pattern is cut, but it's not 'big' problem in this one, I suppose.
71
72
7300498c4e.pyromania_demo.cmc
74sim? - unknown
75
76
7700100819.xfiles.cmc
78sim? - unknown
79
80
8100102814.techtips1.cmc
82sim? - unknown
83
84
8500108417.playboy.cmc
86sim? - unknown
87
88
8900108716.panther2_intro.cmc
90sim? - unknown
91
92
9300204527.birth.cmc
94sim? - unknown
95
96
9700504454.viewer.cmc
98sim? - unknown
99
100
10100895390.pyromania.cmc
102sim? - yes, http://asma.atari.org/asma/Composers/Takacs_Gabriel/Draconus.sap
103marok: I'd see this remix in ASMA (quite different than orginal and nice).
104
105
106---
107
108\asma-anteroom\sap\..
109
110
111Arcade_Fruit_Machine.TIME_MISS.sap
112ok?
113
114
115Bugrunner.TIME_MISS.sap
116Very quiet sound of music.
117Play 2. or 3. subsong leads to play 1. subsong after it's end.
118
119
120D-Bug.TIME_MISS.sap
121it's too complicate for pure rip to me, main problem is i hear it's bit diffrent sounds than in game - flatter? - (i don't really know why)
122beside subs.2&3 which are expected to sound diffrent (due $d20a in play)
123subs.6-8 haven't detected in game and because music in the prod are composited i had to guess them (i have matched 5 components to 3 songs)
124
125
126Desert_Falcon.sap
127Question about existing subsongs. MOVED INTO ASMA NOW.
128
129
130Dr_Seuss.sap
131Question about existing subsongs. MOVED INTO ASMA NOW.
132
133
134Dragonriders_of_Perm.sap
135Question about existing subsongs. MOVED INTO ASMA NOW.
136
137
138Dragonriders_of_Perm.SUBSONGS_OVER(5,7,9).sap
139Problem of subsongs not used in game at *.SUBSONG_OVER
140marok: this particular case with overtime subsongs is quite ease, because these are unattractive and two of them also extremly short, but in general I think, not used subsongs in game should be considered to sap (this one title is delivered as an EXAMPLE ONLY).
141
142
143Drelbs.EXTRACT_SFX_1.sap, Drelbs.EXTRACT_SFX_2.sap
144Eventually can join specific sap but is rather questionable it is worth for.
145
146
147Ducks_Ahoy.sap
148Question about existing subsongs. MOVED INTO ASMA NOW.
149
150
151Ducks_Ahoy.MUSIC_ONLY.sap
152Alternative version.
153
154
155Fidget.SUBSONGS_INCLUDE(1).sap
156Alternative version with additional subsong (can eventually replace current asma-version)
157
158
159Floyd_of_the_Jungle.ALL_SOUND.sap, Floyd_of_the_Jungle.MUSIC_ONLY.sap
160Waiting for decision of choise between versions.
161
162
163Gangway.ALL_SOUND.sap
164Question about existing subsongs.
165
166
167Ice.sap
168A music quality doubt.
169
170
171Into_the_Eagles_Nest.sap
172A music quality doubt.
173
174
175Jawbreaker.sap
176Not too short nor fairly interesting? MOVED INTO ASMA NOW. (Positive opinion)
177
178
179Kangaroo.sap
180Music's duration is very short, additional in the production there is one more if I'm correct (even shorter) piece of music (either not sfx) not contained in the sap.
181
182
183Mission_die.sap
184In the production this music sounds diffrent but is also quite buggy in my opinion (eg loop causes Async in melody by shifting two parts in relationship to each other).
185In the sap it is corrected, but I must mention not all music is taken (I miss some).
186
187
188Olde_Gold.sap
189A music quality doubt.
190
191
192Return_of_Heracles.ALL_SOUND.sap
193Question about existing subsongs.
194
195
196Teenage_Mutant_Ninja_Turtles.sap
197ok?
198
199
200--
201
202\asma-anteroom\sap\Mr_Beep\..
203
204
205All sap files here are from "Beep'em All 3". They have corrected time indications now.
206Should or not be placed in ASMA?
Note: See TracBrowser for help on using the repository browser.