1 | This file gives all the information needed for those who want to send songs |
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2 | to ASMA archive. |
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3 | |
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4 | If you want to send me some songs, they should be already converted to SAP |
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5 | format and should include all the information needed (author, name, date, |
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6 | number of songs). If you're unsure about any information needed, you can |
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7 | send me the music as well, maybe we can find the info together. If you don't |
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8 | know how to create SAP files, send me the binary file with the INIT and PLAY |
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9 | addresses and memory location where the song has to be loaded. See Sap.txt |
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10 | for SAP format description. |
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11 | |
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12 | File formats accepted |
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13 | ~~~~~~~~~~~~~~~~~~~~~ |
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14 | SAP - (Slight Atari Player) - The format designed for playing 8-bit Atari |
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15 | music on modern computers. All other formats can be converted to SAP. |
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16 | CMC - (Chaos Music Composer) - Atari music editor from early 1990s. |
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17 | CM3 - (CMC "3/4") - CMC with modified pattern length. |
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18 | CMR - (CMC "Rzog") - CMC with modified bass sounds. |
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19 | CMS - (Stereo Double CMC) - Stereo CMC. |
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20 | DMC - (DoublePlay CMC) - CMC with 6502 routine executed at double rate of the |
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21 | original CMC. |
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22 | DLT - (Delta Music Composer) - Atari music editor from 1990s. |
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23 | MPT - (Music ProTracker) - Atari music editor from 1990s. |
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24 | MPD - (MPT DoublePlay) - MPT with 6502 routine executed at double rate of the |
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25 | original MPT. |
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26 | RMT - (Raster Music Tracker) - Modern Atari music editor running on Windows. |
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27 | TMC - (Theta Music Composer) - Atari music editor from late 1990s. |
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28 | TM8 - Theta Music Composer dual POKEY configuration (stereo). |
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29 | TM2 - (Theta Music Composer 2.x) - Modern Atari music editor. |
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30 | Benjy Soundmonitor |
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31 | AMP - (Antic Music Player) |
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32 | AMS - (Antic Music Sound) |
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33 | |
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34 | Information needed (or welcome) |
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35 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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36 | - Author of the song |
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37 | - Name of song |
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38 | - Date of creation or copyright date |
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39 | - Number of subsongs/default subsong |
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40 | For SAP files this information should be already included in the header, for |
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41 | other fileformats write it into a separate textfile. |
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42 | |
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43 | STIL information |
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44 | ~~~~~~~~~~~~~~~~ |
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45 | This information is not essential but if you know anything of these, please |
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46 | send it together with the song. |
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47 | - Name of covered song (plus album) |
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48 | - Name of the interpreter (singer, band) or composer |
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49 | If the song is a demoparty music compo contribution, send us the name of the |
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50 | party (including year) and the final standing of the song (only for songs |
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51 | that ended at 1st, 2nd or 3rd place). |
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52 | Again you can write all this information into a separate text file. |
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53 | Examples: |
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54 | |
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55 | Digital_Trash.sap |
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56 | TITLE: Domino Dancing [from Introspective] |
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57 | ARTIST: Pet Shop Boys |
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58 | |
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59 | Desastre.sap |
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60 | COMMENT: 2nd place at Intel Outside 4 music compo. |
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61 | |
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62 | SAP header conventions |
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63 | ~~~~~~~~~~~~~~~~~~~~~~ |
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64 | The filenames must not be longer than 26 characters (plus .sap) e.g.: |
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65 | |
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66 | 12345678901234567890123456.123 |
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67 | Intel_Outside_Fractal_Part.sap - all right |
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68 | Jocky_Wilsons_Darts_Compendium.sap - wrong! |
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69 | |
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70 | Because of compatibility reasons only characters 'A..Z', 'a..z', and '0..9' |
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71 | can be used in the filenames. All spaces must be replaced with underscore |
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72 | ("_"). The dash ("-") is also allowed but from no reason we don't use it :-) |
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73 | |
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74 | All tags in SAP header must be UPPERCASE (e.g. AUTHOR, DATE). The field |
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75 | contents must be closed in quotation marks ("). There is one SPACE ( ) |
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76 | between the tag and the quotation mark. |
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77 | Every line in the header must end with EOL ($0d $0a). |
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78 | For unknown information use this mark <?>. |
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79 | For more information about the SAP header see the file Sap.txt. |
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80 | Example: |
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81 | |
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82 | SAP |
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83 | AUTHOR "Marek Badkowski (Bac)" |
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84 | NAME "Deafman" |
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85 | DATE "<?>" |
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86 | TYPE B |
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87 | INIT 0500 |
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88 | PLAYER F092 |
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89 | |
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90 | If possible, send also the original file/game/demo that you ripped the |
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91 | song(s) from. |
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92 | |
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93 | Thanks for your contributions! |
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