Changeset 909 for trunk/asma-anteroom
- Timestamp:
- Jul 29, 2013, 8:15:39 AM (11 years ago)
- Location:
- trunk/asma-anteroom
- Files:
-
- 15 added
- 6 deleted
- 1 edited
- 7 moved
Legend:
- Unmodified
- Added
- Removed
-
trunk/asma-anteroom/test_n_poll.txt
r904 r909 1 asma-anteroom\module\ 2 3 00304b37.MMMG_soft_demo.Bitwy_Morskie(Marek Goderski(MMMG),1992).cmc 4 A music quality doubt. 5 6 7 000cff13.MMMG_soft_demo.#CENSORED#(Marek Goderski(MMMG),1992).cmc 8 I'm explaining used fraze #CENSORED# here - it's about original name of this module (very long, but what importante, highly controversial IMO). 9 This module (I don't know the reason, but I do wonder) is not able to be heared directly by ASAP as a regular cmc module (but CMC play it without problem). 10 Beside of those, a music quality doubt is signaled. 11 12 13 --- 1 14 2 15 asma-anteroom\module\UNCERTAIN\David Spilka (Datri)\cmc\.. … … 94 107 --- 95 108 96 *\asma-anteroom\sap\.. 109 \asma-anteroom\sap\.. 110 111 [marok: the clipped sound in saps with the extension (*_TIME_SHORT-WARNING) are solved and clean now (so they are now erased).] 112 113 114 Adalmar_*.sap 115 10 songs - all from conversion, I guess. Not sure all of them are worth to be included to the ASMA (due music quality compared to orginal and a significant size). 97 116 98 117 … … 107 126 108 127 109 Desert_Falcon. TIME_MISS.sap, Desert_Falcon.TIME_SHORT-WARNING.sap110 marok: seems to me (as I hear it) there is clipped sound in all short subsongs in sap with declares TIME done (*_TIME_SHORT-WARNING).128 Desert_Falcon.sap 129 Question about existing subsongs. 111 130 112 131 113 Dr_Seuss. TIME_MISS.sap, Dr_Seuss.TIME_SHORT-WARNING.sap114 case Desert_Falcon.*.sap 132 Dr_Seuss.sap 133 Question about existing subsongs. 115 134 116 135 117 Dragonriders_of_Perm. TIME_MISS.sap, *.TIME_SHORT-WARNING.sap, *.TIME_MISS__SUBSONGS_OVER(5,7,9).sap, *.TIME_SHORT-WARNING__SUBSONGS_OVER(5,7,9).sap118 case Desert_Falcon.*.sap plus problem of subsongs not used in game at two additional saps (*__SUBSONG_OVER)136 Dragonriders_of_Perm.sap, *.SUBSONGS_OVER(5,7,9).sap 137 Problem of subsongs not used in game at additional sap (*.SUBSONG_OVER) 119 138 marok: this particular case with overtime subsongs is quite ease, because these are unattractive and two of them also extremly short, but in general I think, not used subsongs in game should be considered to sap (this one title is delivered as an example only). 120 139 … … 124 143 125 144 126 Ducks_Ahoy. TIME_SHORT-WARNING.sap, Ducks_Ahoy.MUSIC_ONLY.sap145 Ducks_Ahoy.sap, Ducks_Ahoy.MUSIC_ONLY.sap 127 146 not sure which of these two choose to ASMA (short subsongs are doubtly interesting) 128 147 … … 132 151 133 152 134 Floyd_of_the_Jungle. MUSIC_ONLY.sap, *.TIME_MISS.sap, *.TIME_SHORT-WARNING.sap135 task of version to choose to asma (*TIME_MISS.sap not counts for it) 153 Floyd_of_the_Jungle.sap, Floyd_of_the_Jungle.MUSIC_ONLY.sap 154 A waiting for decision of choise between versions. 136 155 137 156 138 Gangway.TIME_SHORT-WARNING.sap 139 ok (mean to asma with it)? or reduce subsongs? (all or which of them) 157 Gangway.sap 158 Question about existing subsongs. 159 140 160 141 161 Ice.sap 142 162 A music quality doubt. 143 163 164 144 165 Into_the_Eagles_Nest.sap 145 166 A music quality doubt. 167 146 168 147 169 Jawbreaker.sap 148 170 Not too short nor fairly interesting? 149 171 172 150 173 Kangaroo.sap 151 174 Music's duration is very short, additional in the production there is one more if I'm correct (even shorter) piece of music (either not sfx) not contained in the sap. 175 176 177 Mission_die.sap 178 In the production this music sounds diffrent but is also quite buggy in my opinion (eg loop causes Async in melody by shifting two parts in relationship to each other). 179 In the sap it is corrected, but I must mention not all music is taken (I miss some). 180 152 181 153 182 Teenage_Mutant_Ninja_Turtles.sap
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