asma-anteroom\module\UNCERTAIN\David Spilka (Datri)\cmc\.. A shared uncertain for all files in the folder is similarity to ASMA sap (or any orginal music not sap'ed yet). My propose (marok) is if similarity sap exists decide what to do next with the module - because that's not 'one way traffic', if it not exists it's more clear and the door to ASMA collection is basically open. 00a874ac.frish_2.cmc sim? - unknown 002f1b3e.lemmings_intro2.cmc sim? - unknown 003c8b41.nhl_3.cmc sim? - unknown 004b5b53.worms.cmc sim? - unknown 006c9673.brutal_karate.cmc sim? - unknown 008fc699.info_demo_2.cmc sim? - yes, http://asma.atari.org/asma/Composers/Kalinowski_Bartosz/Sweet_Illusions_Effects_2.sap marok: I need some more comparisions but my first thought when I have matched them - no. 009f1fa5.info_demo_3.cmc sim? - unknown 0010bb1d.panther2_story.cmc sim? - unknown 0010f815.fire.cmc sim? - unknown 0010ff17.sleeper.cmc sim? - unknown 0018cd1e.fly_demo.cmc sim? - unknown 0068a173.lemmings.cmc sim? - unknown 00100a1d.frish_1.(Ques-lastPatternCorrupted).cmc sim? - unknown marok: I think is a chance (but I'm not sure) the last pattern is cut, but it's not 'big' problem in this one, I suppose. 00498c4e.pyromania_demo.cmc sim? - unknown 00100819.xfiles.cmc sim? - unknown 00102814.techtips1.cmc sim? - unknown 00108417.playboy.cmc sim? - unknown 00108716.panther2_intro.cmc sim? - unknown 00204527.birth.cmc sim? - unknown 00504454.viewer.cmc sim? - unknown 00895390.pyromania.cmc sim? - yes, http://asma.atari.org/asma/Composers/Takacs_Gabriel/Draconus.sap marok: I'd see this remix in ASMA (quite different than orginal and nice). --- *\asma-anteroom\sap\.. Arcade_Fruit_Machine.TIME_MISS.sap ok? D-Bug.TIME_MISS.sap it's too complicate for pure rip to me, main problem is i hear it's bit diffrent sounds than in game - flatter? - (i don't really know why) beside subs.2&3 which are expected to sound diffrent (due $d20a in play) subs.6-8 haven't detected in game and because music in the prod are composited i had to guess them (i have matched 5 components to 3 songs) Desert_Falcon.TIME_MISS.sap, Desert_Falcon.TIME_SHORT-WARNING.sap marok: seems to me (as I hear it) there is clipped sound in all short subsongs in sap with declares TIME done (*_TIME_SHORT-WARNING). Dr_Seuss.TIME_MISS.sap, Dr_Seuss.TIME_SHORT-WARNING.sap case Desert_Falcon.*.sap Dragonriders_of_Perm.TIME_MISS.sap, *.TIME_SHORT-WARNING.sap, *.TIME_MISS__SUBSONGS_OVER(5,7,9).sap, *.TIME_SHORT-WARNING__SUBSONGS_OVER(5,7,9).sap case Desert_Falcon.*.sap plus problem of subsongs not used in game at two additional saps (*__SUBSONG_OVER) marok: this particular case with overtime subsongs is quite ease, because these are unattractive and two of them also extremly short, but in general I think, not used subsongs in game should be considered to sap (this one title is delivered as an example only). Drelbs.EXTRACT_SFX_1.sap, Drelbs.EXTRACT_SFX_2.sap eventually can join specific sap but is rather questionable it is worth for. Ducks_Ahoy.TIME_SHORT-WARNING.sap, Ducks_Ahoy.MUSIC_ONLY.sap not sure which of these two choose to ASMA (short subsongs are doubtly interesting) Fidget.SUBSONGS_INCLUDE(1).sap alternative version with additional subsong (can eventually replace current asma-version) Floyd_of_the_Jungle.MUSIC_ONLY.sap, *.TIME_MISS.sap, *.TIME_SHORT-WARNING.sap task of version to choose to asma (*TIME_MISS.sap not counts for it) Gangway.TIME_SHORT-WARNING.sap ok (mean to asma with it)? or reduce subsongs? (all or which of them) Teenage_Mutant_Ninja_Turtles.sap ok?