source: trunk/asma-anteroom/test_n_poll.txt @ 930

Last change on this file since 930 was 930, checked in by marok, 11 years ago

some new saps from Efy's prepared list (Wanted.txt)

File size: 4.8 KB
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1asma-anteroom\module\
2
300304b37.MMMG_soft_demo.Bitwy_Morskie(Marek Goderski(MMMG),1992).cmc
4A music quality doubt.
5
6
7000cff13.MMMG_soft_demo.#CENSORED#(Marek Goderski(MMMG),1992).cmc
8I'm explaining used fraze #CENSORED# here - it's about original name of this module (very long, but what importante, highly controversial IMO).
9This module (I don't know the reason, but I do wonder) is not able to be heared directly by ASAP as a regular cmc module (but CMC play it without problem).
10Beside of those, a music quality doubt is signaled.
11
12
13---
14
15asma-anteroom\module\UNCERTAIN\David Spilka (Datri)\cmc\..
16A shared uncertain for all files in the folder is similarity to ASMA sap (or any orginal music not sap'ed yet).
17My propose (marok) is if similarity sap exists decide what to do next with the module - because that's not 'one way traffic', if it not exists it's more clear and the door to ASMA collection is basically open.
18
19
2000a874ac.frish_2.cmc
21sim? - unknown
22
23
24002f1b3e.lemmings_intro2.cmc
25sim? - unknown
26
27
28003c8b41.nhl_3.cmc
29sim? - unknown
30
31
32004b5b53.worms.cmc
33sim? - unknown
34
35
36006c9673.brutal_karate.cmc
37sim? - unknown
38
39
40008fc699.info_demo_2.cmc
41sim? - yes, http://asma.atari.org/asma/Composers/Kalinowski_Bartosz/Sweet_Illusions_Effects_2.sap
42marok: I need some more comparisions but my first thought when I have matched them - no.
43
44
45009f1fa5.info_demo_3.cmc
46sim? - unknown
47
48
490010bb1d.panther2_story.cmc
50sim? - unknown
51
52
530010f815.fire.cmc
54sim? - unknown
55
56
570010ff17.sleeper.cmc
58sim? - unknown
59
60
610018cd1e.fly_demo.cmc
62sim? - unknown
63
64
650068a173.lemmings.cmc
66sim? - unknown
67
68
6900100a1d.frish_1.(Ques-lastPatternCorrupted).cmc
70sim? - unknown
71marok: I think is a chance (but I'm not sure) the last pattern is cut, but it's not 'big' problem in this one, I suppose.
72
73
7400498c4e.pyromania_demo.cmc
75sim? - unknown
76
77
7800100819.xfiles.cmc
79sim? - unknown
80
81
8200102814.techtips1.cmc
83sim? - unknown
84
85
8600108417.playboy.cmc
87sim? - unknown
88
89
9000108716.panther2_intro.cmc
91sim? - unknown
92
93
9400204527.birth.cmc
95sim? - unknown
96
97
9800504454.viewer.cmc
99sim? - unknown
100
101
10200895390.pyromania.cmc
103sim? - yes, http://asma.atari.org/asma/Composers/Takacs_Gabriel/Draconus.sap
104marok: I'd see this remix in ASMA (quite different than orginal and nice).
105
106
107---
108
109\asma-anteroom\sap\..
110
111[marok: the clipped sound in saps with the extension (*_TIME_SHORT-WARNING) are solved and clean now (so they are now erased).]
112
113
114Adalmar_*.sap
11510 songs - all from conversion, I guess. Not sure all of them are worth to be included to the ASMA (due music quality compared to orginal and a significant size).
116
117
118Arcade_Fruit_Machine.TIME_MISS.sap
119ok?
120
121
122Bugrunner.TIME_MISS.sap
123Very quiet sound of music.
124Play 2. or 3. subsong leads to play 1. subsong after it's end.
125
126
127D-Bug.TIME_MISS.sap
128it's too complicate for pure rip to me, main problem is i hear it's bit diffrent sounds than in game - flatter? - (i don't really know why)
129beside subs.2&3 which are expected to sound diffrent (due $d20a in play)
130subs.6-8 haven't detected in game and because music in the prod are composited i had to guess them (i have matched 5 components to 3 songs)
131
132
133Desert_Falcon.sap
134Question about existing subsongs.
135
136
137Dr_Seuss.sap
138Question about existing subsongs.
139
140
141Dragonriders_of_Perm.sap, *.SUBSONGS_OVER(5,7,9).sap
142Problem of subsongs not used in game at additional sap (*.SUBSONG_OVER)
143marok: this particular case with overtime subsongs is quite ease, because these are unattractive and two of them also extremly short, but in general I think, not used subsongs in game should be considered to sap (this one title is delivered as an example only).
144
145
146Drelbs.EXTRACT_SFX_1.sap, Drelbs.EXTRACT_SFX_2.sap
147eventually can join specific sap but is rather questionable it is worth for.
148
149
150Ducks_Ahoy.sap, Ducks_Ahoy.MUSIC_ONLY.sap
151not sure which of these two choose to ASMA (short subsongs are doubtly interesting)
152
153
154Fidget.SUBSONGS_INCLUDE(1).sap
155alternative version with additional subsong (can eventually replace current asma-version)
156
157
158Floyd_of_the_Jungle.sap, Floyd_of_the_Jungle.MUSIC_ONLY.sap
159A waiting for decision of choise between versions.
160
161
162Gangway.sap
163Question about existing subsongs.
164
165
166Ice.sap
167A music quality doubt.
168
169
170Into_the_Eagles_Nest.sap
171A music quality doubt.
172
173
174Jawbreaker.sap
175Not too short nor fairly interesting?
176
177
178Kangaroo.sap
179Music's duration is very short, additional in the production there is one more if I'm correct (even shorter) piece of music (either not sfx) not contained in the sap.
180
181
182Mission_die.sap
183In the production this music sounds diffrent but is also quite buggy in my opinion (eg loop causes Async in melody by shifting two parts in relationship to each other).
184In the sap it is corrected, but I must mention not all music is taken (I miss some).
185
186
187Teenage_Mutant_Ninja_Turtles.sap
188ok?
189
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